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AI Insights · Timothy · September 2022

Top 5 Fidget Toys Games on iOS in South America – Q3 2022

Explore the performance trends of the top 5 fidget toys games on iOS in South America during Q3 2022, focusing on weekly downloads, revenue, and active users.

Top 5 Fidget Toys Games on iOS in South America – Q3 2022

In the third quarter of 2022, the top 5 fidget toys games on iOS in South America exhibited varied performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for these popular apps.

Slime it: Slime Game Simulator from Slime4Fun saw a steady weekly revenue, peaking at around $325 in early July and ending the quarter with approximately $257. The app's weekly downloads fluctuated, with a notable spike to 20 downloads in the week of August 22. However, the downloads dropped to just 1 by the last week of September. Weekly active users showed a gradual decline from 4.3K to 3.7K over the quarter.

Antistress - Relaxing games by Moreno Maio experienced moderate weekly revenue, reaching a high of $69 in mid-August before tapering off to about $32 by the end of September. The app's weekly downloads peaked at 1.2K in mid-July but saw a downward trend, ending the quarter with 636 downloads. Active users followed a similar pattern, starting at 4.2K and ending at 3.8K.

Automatoys from Idle Friday, which was released in mid-August, showed impressive weekly downloads, peaking at 9.9K in late August. Weekly revenue also saw a significant increase, reaching $166 in the same week. Active users surged to 18.3K in early September, reflecting strong initial engagement.

Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. displayed modest weekly revenue, with a peak of $35 in early August. The app's downloads were relatively low, with a maximum of 38 in early September. Active users fluctuated, peaking at 73 in late July but falling to 13 by the end of September.

Squishy Ouch: Fidget Toys from WANNA PLAY GAMES LTD had minimal weekly revenue, peaking at $36 in late June and dropping to about $4 by mid-September. Downloads were inconsistent, with some weeks showing zero downloads. Active users decreased from 645 in late June to 351 by the end of September.

These insights, derived from Sensor Tower data, offer a glimpse into the performance dynamics of fidget toys games on iOS in South America during Q3 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2022